A subsidiary of Mattel, American Girl manufactures historical dolls, customized dolls, baby dolls, toddler dolls, doll clothing and matching children's clothing, and period accurate accessories and furniture.
International Mulch Company manufactures and retails 100% recycled rubber nuggets for playgrounds and rubber mulch for landscaping applications. They also offer related rubber products such as playground mats, timbers, landscaping borders, tree rings, splash blocks, and pavers.
Glamis Adventure Playground is a free supervised playground that provides a wide range of child-centered and child-driven activities. A hand painted sign at the entrance declares the inclusive nature of Glamis Adventure Playground, "There is no war here. We are all fantastic."
Providence Children's Museum is an interactive hands-on museum designed to "inspire learning through active play and exploration." They believe in the vital role that unstructured child-led play has in facilitating both learning and creativity. Located in Providence, Rhode Island, they serve southern New England children ages 1-11 years and the adults in their lives.
Rainbow Crafts Company created, manufactured, and marketed Play-Doh, an elastic, reusable modeling clay. Though they existed only eight years and manufactured only Play-Doh, their product is now played with by children in 75 countries worldwide.
Founded to support the organized camping movement, the American Camp Association (ACA) is a nonprofit organization with the mission of enriching the lives of children, youth, and adults through the camp experience.
The World Play Day, sponsored by the International Toy Library Association (ITLA), is held on the 28th of May to commemorate the day the ITLA was proposed in 1987.
The National Council of Youth Sports is a sports organization that promotes and supports organized amateur youth sport programs through advocacy, education, resources, trainings, research, and conferences.
Theora Design is a business that creates and designs toys, games, crafts, dolls, electronic games, and novelties. They also collaborate with other toy and game inventors and encourage young entrepreneur designers. While others fear the electronic age has ended games, Theora Design believes that games are "enjoying a renaissance" as "people seek avenues for interacting with each other."
Richard Dattner wrote Design for Play, an illustrated book of play spaces and philosophies which create an "environment where play, learning, and the human spirit are nurtured."