iOS app for autism
An 18-year-old software developer on the autistic spectrum has created an iOS app to help others in their day-to-day lives to enable them to manage their anxiety, monitor their mental health and reduce burnout. Read more
An 18-year-old software developer on the autistic spectrum has created an iOS app to help others in their day-to-day lives to enable them to manage their anxiety, monitor their mental health and reduce burnout. Read more
A love of nature is not a given in childhood. Therefore, exposing children to natural experiences early in life may be critical for them to develop an appreciation for nature later in life. Read more
The American Society of Landscape Architects (ASLA) has published a new guide to universal design for neighborhoods, streets, parks and plazas, playgrounds, and public gardens. Read more
One of the big barriers to outdoor play is caregivers’ fears that something awful is going to happen to their child. But the injury statistics show it’s never been a safer time for kids. The likelihood of a serious injury is really minor and the benefits of kids getting outside to play are so major! Read more
From ball pits to water slides, Eric McMillan revolutionised playground design in the 1970s. Why has the spirit of experimental play that he championed been lost? Interesting look at play before the safety era of the 1980s. Read more
The 2019 World Wiffle Ball Championship was played last month. The Wiffle Ball has saved players’ arms and more than a few windows since its introduction in the 1950s. Read more
A culture of “safetyism” is burgeoning in America. By chronicling the rise of safe spaces, trigger warnings, and helicopter parenting, the author of “The Coddling of the American Mind” cautions against “an obsession with eliminating threats (both real and imagined).” Read more
Most U.S. towns qualifying for the Little League World Series have one concerning thing in common - income inequality. Between 2015 and 2019, approximately 90% of the American teams playing in the series came from zip codes with median household incomes roughly twice the poverty-line threshold. Read more
What an interesting history of this still popular board game! Candy Land, a game young children love and parents hate, was created 70 years ago to give kids stuck in polio wards something to do—and hope for the future. Read more
Make-believe companions can teach children more than just how to play pretend. For children to dream up peers, they must understand that people possess beliefs and desires and exhibit behaviors that differ from their own. Read more